Experience is defined as any change to a given aggregate that becomes an attribute of that aggregate.
Experience joins us at the simplest of entry points into this model. Experience serves us, as defined, in any given context, for any given scope, extense, mass, or density of mass. Experience can be understood as both morphology and movement as well as attribution. Experience is God’s witness. We are experience, and this is what makes us God’s witness.
Attribute is defined as any given Cause, Effect, Function, or Form.
Growth is the behavior of any given metabolism such that value aggregates persistent attributes with novel attributes. This simple memory analog binds memory and experience into metabolism (Complex Mechanism). Experience is the sole benefactor of the binding, designating memory if not as archaic, then at least as whimsical.
Notwithstanding the above, when we consider attributes, the Conditions are an imperative. The Lever is three Condition, and the attributes arise as the Extense or Scope of persistent levers iterating conditionally novel Expressions and Acquisitions. Attributes are discrete, and there are four:
With these four attributes clearly defined We are suddenly free to explore The Rational as a purely semantic encapsulation. The needlessness of understanding math and science will aggregate those with other skills into this new discipline. Math, Science, and Complexity will be “an intellectual check and balance” that leaves almost no one behind. Statistics becomes a parochialism, the tool of last choice.
Abstract is defined as that which arises directly out the binding (the Third Condition TM).
While inertia describes the behavior of matter within the context of Motion and Force and this model deals instead with mass, inertia is helpful in as far as it encapsulates an object bound into a trajectory. In other words inertia and momentum describe the self evident experience of knowing in advance approximately where some material will land when it is tossed or thrown.
What makes the experience abstract is the capacity for “other aggregates” of material to cross that trajectory at any opportunity other than when the object is in our way. The trajectory is real. It is predictable, and reproducible, yet only for a moment does the material in motion have to exist at any given point along the trajectory to interfere with the aforementioned “other aggregates”. As long as the inertial motion along the given trajectory is undisturbed. We may rightfully assert that this is an experience of persistence. We may assert that while given points along a trajectory are existential, it is the binding (the entire trajectory) that is greater than the existential – the persistent
We must extrapolate the “trajectory” from experience. The abstract, our Third Condition TM is a powerful encapsulation. It tightly constrains hierarchical extrapolations while freeing us to engage complexity consistently and specifically to any scope or extense.